Saturday 19 January 2019

Analysis of Game Engines

Analysis of Game Engines
A game engine is a software used by game developers to build the game in it's entirety, much of what the engine does however is string all the game assets together according to the creative direction taken by the developers, and a handy thing about many engines like the unreal engine is that you can animate within the engine and do other things developers would necessarily do on other softwares.
Unreal - free
Unreal is one of the currently most popular game engines on the market and is developed by game studio Epic Games whom are known for their game fortnite. Much of what unreal offers is the reason for its great success in the industry, as it offers developers templates to use when starting up a new project, it then also provides devs built in tools for animation, game landscaping, basic modelling, C coding language supported within the engine and even a blueprint system that makes coding for games easier for developers and beginners, as this system does not require scripts but instead blocks of commands that state what each thing does.
Unity - free
Unity is a similar software to unreal and has been around for not much longer, however does not provide the same as its interface is more suited to a person with a coding background. This has provided unity with a more diverse system in terms of coding, with a wide range of code languages supported, which gives unity better options for developing the game in production. However unity has a major drawback compared to unreal as it does not provide a inbuilt animation system to the scale of whats provided in unreal, due to this unity is mostly used for survival games and complex 2d or 2.5d games.

Construct 2 free

Construct 2 is a great software for both 2d games developers and beginners as construct 2 provides the user a simple to understand system for coding which resembles complex scipting yet in a far simpler way, giving the person a easy understanding of coding, the software hasn't got an animation system to be precise as it works from imported sprite sheets which is a reel of images put together to create the animation.


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